Leading international academics, publishers, lawyers, industry experts, and policy makers will discuss a wide range of legal and regulatory topics, including an analysis of the Spanish video game industry landscape, Intellectual Property protection of video games, licensing, rights in virtual property and persona, and the protection and management of non-personal data.
A day of presentations and panel discussions devoted to the legal protection and regulation of Games and Interactive Entertainment in Germany. Video Game Publishers, Lawyers, Industry Representatives and Academics will come together to discuss challenges, and explore solutions, for a more appropriate understanding, promotion, and protection of Games and Interactive Entertainment.
The IV edition of More Than Just a Game will focus on the impact of artificial intelligence on interactive entertainment and our culture, identities and freedoms. During the two days of the conference, leading international academics, publishers, lawyers, industry experts and policy makers will discuss a wide range of legal and regulatory topics, including intellectual property law, technology, content & communities regulation, data protection and privacy, E-sports and streaming, monetisation regulation and loot boxes.
An afternoon of presentations and panel discussions devoted to France’s unique approaches, and forward thinking, on the legal protection and regulation of games and interactive entertainment. Video game publishers, lawyers, industry representatives and academics from France, UK, Germany and Italy will come together to discuss challenges, and explore solutions, for a more appropriate understanding, promotion, and protection of games and interactive entertainment.
Scott M. Kelly, Attorney, Banner & Witcoff, Game Cloning: Intellectual Property Theft? or Fair Use?
Dr Andreas Lober, Partner, Beiten Burkhardt, Fighting Bots, Pirate Servers and Other Enemies of Online Games
Creative Use of Third Parties’ Intellectual Property Panel: The Rt. Hon. Professor Sir Robin Jacob, Sir Hugh Laddie Chair of Intellectual Property Law, UCL; Alessandro Cimaschi, Intellectual Property, Legal & Business Affairs, Sony Computer Entertainment Europe; Robert Guthrie, Partner, Osborne Clarke; Dr Joan Purvis, Head of Rights, BBC World Service Group; Arty Rajendra, Partner, Rouse Legal
Craig Fletcher, Founder and CEO, Multiplay, E-Sport
Professor Jon Festinger QC, Festinger Law & Strategy LLP, Legal Contradictions Manifest in Video Game Worlds: Through the Post-Structuralist Looking Glass,
Panel Discussion: End User License Agreements and Terms of Service Panel: Paul Gardner, Partner, Osborne Clarke LLP; Dr Yin Harn Lee, Lecturer, University of Sheffield; Anna Klingberg, IP Enforcement, Mojang; Professor William Latham, Professor of Computer Games and Entertainment, Goldsmiths, University of London, and CEO Games Audit; Nicolas Murfett, Senior Associate, Harbottle & Lewis
Ross A. Dannenberg, Banner & Witcoff, Washington, "Patentslayer: Patentability of Video Games After the US Case Alice Corp. v. CLS Bank"
Arty Rajendra, Rouse, "Patenting in Gaming Interfaces, Human-Computer Interaction and Virtual Reality Technologies"
Robert Guthrie, Osborne Clarke, London, "More Than Just Software: Protecting the Game"
Game Cloning Panel: Professor Uma Suthersanen, CCLS/QMUL; Abby Minns, Osborne Clarke; Professor William Latham, Goldsmiths, University of London; Tom Ohta, Bristows; Adam Rendle, Taylor Wessing
Hugh Hancock, Founder, Strange Company and Machinima, "IP: Friend Or Enemy To Gamers?"
Professor Dan L. Burk, University of California Irvine, "Copyright, Culture, and Community in Virtual Worlds"
Digital Exhaustion and Key Selling Panel: Professor Lionel Bently, University of Cambridge; Andrea Rizzi, Take-Two Interactive Software Europe Ltd.; Vincent Scheurer, Sarassin LLP; Nicolas Murfett, Harbottle & Lewis; Arty Rajendra, Rouse; Mo Ali, The Association for UK Interactive Entertainment