Previous Editions

2017 Programme


London II - 8 April 2016

Scott M. Kelly, Attorney, Banner & Witcoff, Game Cloning: Intellectual Property Theft? or Fair Use?

Dr Andreas Lober, Partner, Beiten Burkhardt, Fighting Bots, Pirate Servers and Other Enemies of Online Games

Creative Use of Third Parties’ Intellectual Property Panel: The Rt. Hon. Professor Sir Robin Jacob, Sir Hugh Laddie Chair of Intellectual Property Law, UCL; Alessandro Cimaschi, Intellectual Property, Legal & Business Affairs, Sony Computer Entertainment Europe; Robert Guthrie, Partner, Osborne Clarke; Dr Joan Purvis, Head of Rights, BBC World Service Group; Arty Rajendra, Partner, Rouse Legal

Craig Fletcher, Founder and CEO, Multiplay, E-Sport

Professor Jon Festinger QC, Festinger Law & Strategy LLP, Legal Contradictions Manifest in Video Game Worlds: Through the Post-Structuralist Looking Glass,

Panel Discussion: End User License Agreements and Terms of Service Panel: Paul Gardner, Partner, Osborne Clarke LLP; Dr Yin Harn Lee, Lecturer, University of Sheffield; Anna Klingberg, IP Enforcement, Mojang; Professor William Latham, Professor of Computer Games and Entertainment, Goldsmiths, University of London, and CEO Games Audit; Nicolas Murfett, Senior Associate, Harbottle & Lewis


London I - 24 April 2015

Ross A. Dannenberg, Banner & Witcoff, Washington, "Patentslayer: Patentability of Video Games After the US Case Alice Corp. v. CLS Bank"

Arty Rajendra, Rouse, "Patenting in Gaming Interfaces, Human-Computer Interaction and Virtual Reality Technologies"

Robert Guthrie, Osborne Clarke, London, "More Than Just Software: Protecting the Game"

Game Cloning Panel: Professor Uma Suthersanen, CCLS/QMUL; Abby Minns, Osborne Clarke; Professor William Latham, Goldsmiths, University of London; Tom Ohta, Bristows; Adam Rendle, Taylor Wessing

Hugh Hancock, Founder, Strange Company and Machinima, "IP: Friend Or Enemy To Gamers?"

Professor Dan L. Burk, University of California Irvine, "Copyright, Culture, and Community in Virtual Worlds"

Digital Exhaustion and Key Selling Panel: Professor Lionel Bently, University of Cambridge; Andrea Rizzi, Take-Two Interactive Software Europe Ltd.; Vincent Scheurer, Sarassin LLP; Nicolas Murfett, Harbottle & Lewis; Arty Rajendra, Rouse; Mo Ali, The Association for UK Interactive Entertainment