Ros joined the UK Intellectual Property Office in February 2014 as Director of Copyright and IP Enforcement. As Director, Ros leads the work to shape the direction of policy and operational work, and acts as a member of the IPO senior leadership team and the IPO Board.
Prior to joining the UK Intellectual Property Office Ros worked in the UK Department for Business, Innovation and Skills where she led a series of projects to develop skills policy.
Ros joined the UK civil service as a social researcher and spent nine years of her career researching a range of topics for the Government including how to address small area deprivation.
Andrea has significant experience in international business law, intellectual and industrial property and information technology law with particular reference to contracts for the exploitation of intellectual and industrial property rights relating to brands, content, software and hardware. He heads Osborne Clarke Italy’s Digital Business sector.
Before joining Osborne Clarke, Andrea worked in the UK as in-house counsel for the Legal & Business Affairs team of two of the leading players in the field of interactive entertainment software (‘video games’) development and sale, Activision Blizzard and Take Two Interactive Software, having previously worked with a series of law firms in Italy. Since 2011 Andrea has worked with Queen Mary University in London as a Visiting Lecturer as part of the ‘Interactive Entertainment Law’ course.
Andrea is dual qualified in Italy and the UK and holds a law degree (cum laude) from the University of Bologna, an LL.M. In intellectual property law from Queen Mary University, London and a post-graduate degree in EU Competition law from King’s College, London.
Partner and Chairman at Kilburn & Strode. Arguably the highest profile patent attorney in Europe, Gwilym advises clients on all aspects of the patent process including IP audit and capture, IP filing strategies and patent portfolio management techniques. He acts for a range of clients including individuals, SMEs, Universities, and spin outs through to multi-nationals and handles a broad and diverse range of cases before the UK Patent Office, EPO and WIPO.
Jas Purewal is a digital entertainment lawyer and business advisor specialising in video games, esports and tech. He advises on the legal, business and operational aspects of running a digital entertainment business and in particular deals negotiation, intellectual property exploitation, regulation and dispute resolution. He advises some of the leading digital entertainment businesses in the world, from major games developers and publishers to global esports teams and tech companies.
Jas is co-author of the World Intellectual Property Organisation's textbook on digital entertainment law and is a contributing author to several other digital entertainment textbooks. He is also a member of BAFTA and an advisory board member at the UK's National Film and TV School. He has been rated a leading advisor to digital entertainment businesses by the leading directory Chambers & Partners, clients commenting that "his knowledge of all the different areas we might want to go into allows to broaden our business understanding and reach".
Jas founded Purewal and Partners after over a decade of practice at international law firms including Olswang and Osborne Clarke in the City of London, mainland Europe and Silicon Valley.
Andrea is an associate in the Intellectual Property and Litigation department at Allen & Overy Paris. She is a leading member of Allen & Overy’s global ‘Gaming, Interactive & Entertainment Group’. Andrea deals in particular with contentious trademark and copyright issues and regularly advises clients in the gaming sector. As both an American and French citizen, she is qualified to practice law in both countries.
Professor Chris Reed
Chris Reed is a member of the CCLS. He joined the Centre in 1987 and is responsible for the University of London LLM courses in Information Technology Law, Internet Law, Electronic Banking Law and Telecommunications Law. Chris has published widely on many aspects of computer law and research in which he was involved led to the EU directives on electronic signatures and on electronic commerce. From 1997-2000, Chris was Joint Chairman of the Society for Computers and Law, and in 1997-8 he acted as Specialist Adviser to the House of Lords Select Committee on Science and Technology. Chris participated as an Expert at the European Commission/Danish Government Copenhagen Hearing on Digital Signatures, represented the UK Government at the Hague Conference on Private International Law and has been an invited speaker at OECD and G8 international conferences. He is a former Director of CCLS, and from 2004 to 2009 was Academic Dean of the Faculty of Law & Social Sciences.
Professor Uma Suthersanen
Dr Uma Suthersanen holds a Chair in International Intellectual Property Law at the Centre for Commercial Law Studies (CCLS), Queen Mary University of London (QMUL). She is the Academic Co-Director of the London LLM in Intellectual Property Law programme, as well as one of the Co-Directors of the Queen Mary Intellectual Property Research Institute. She is the current editor of Sweet & Maxwell’s European Copyright and Design Reports, and a founding/current editor of Queen Mary Studies in Intellectual Property. She has served as a consultant and/or given evidence to UNCTAD, UNESCO, WIPO, the European Parliament, the European Commission, the Governments of Israel and Singapore. She is a Visiting Overseas Fellow of the Intellectual Property Academy of Singapore.
Kostyantyn advises predominantly on Intellectual Property and Advertising matters. The core of his practice includes advising on disputes involving IP and related rights (ranging from takedowns of content online, to substantive High Court litigation), brand and IP protection strategy, pre-clearance of advertising campaigns, and dealing with investigations by the Advertising Standards Authority. Having been a prolific gamer himself for many years (and somehow found the time to keep up the habit), Kostyantyn brings useful insider knowledge to the firm’s Interactive Entertainment group, particularly in the exciting growth area of eSports, and in understanding the subtleties and challenges of owning/enforcing IP rights in the gaming community. In the context of games, Kostyantyn’s recent highlights include working with leading developers/publishers on various matters concerning their AAA titles.
Sophie is a digital media lawyer with over 10 years experience as counsel to media and technology industries. She leads Reed Smith’s Entertainment and Media Industry practice in Paris. Sophie is a counsel in Reed Smith's Entertainment & Media Industry Group.
Brussels born, French qualified as a lawyer and based between Paris and London, Sophie balances technical legal experience – in Contract, IP, IT, Data and European law – true commercial insight and cutting edge knowledge of developments in the tech sector.
Sophie acts as counsel and litigator for French and international clients – household names and start-ups – in digital music, audio-visual, image, video games, advertising, heritage, virtual reality and artificial intelligence, as well as state-of-the-art data intelligence and technology providers, and advises them on all topics relating to IT, content acquisition, distribution, monetisation, strategy and control.
Sophie has a particular experience in digital music and the imagery sector after spending close to 6 years in-house or seconded to record companies, streaming services and, most recently, to Getty Images. She also advises an increasing number of clients on EU policy-making in the field of media and technology and lectures at University Paris XI on European IP Law.
Sophie is a regular moderator and speaker at conferences on music, technology and the future of the media industry. Most recently, she has been acting for the European Commission to moderate a cross-sector consultation on future EU Funding Programmes in music.
Darya Firsava is Intellectual Property Counsel at Wargaming, also advising on data protection since 2013, and now based in Cyprus. For the last year, she has been supporting Wargaming GDPR team with a combination of legal expertise and understanding of the company’s video games-specific business processes. Darya has lectured in Belarus, Moscow and Cyprus on intellectual property and data protection issues arising in gaming industry, and is also a Fulbright Alumni.
In her academic efforts Darya focuses on copyright aspects of depicting real-world objects in video games.
Anne Sophie has been a partner at LexCase since 2009 and is responsible for the Intellectual Property, Data Protection, and IT & Digital Economy Law Departments, and co-heads the Business Law Department.
Her practice - both consulting and litigation – has focused on the law governing intellectual property and new technologies, as well as business law, since 2000.
She assists a wide variety of clients, ranging from innovative startups to international, French and foreign groups in diverse sectors with a particular focus on the video game sector for more than a decade and esports since a couple of years.
She particularly enjoys this practice, as these areas of the law require constant adaptation to the continuous changes in creative industries, the digitalization of traditional activities and the fast rate of technological and legal changes, which is very stimulating intellectually and requires permanent reassessment.
With her team, they systematically adapt our way of working to that of their clients and they are committed to being responsive and pragmatic in line with the requirements of each specific situation.
In addition to extensive expertise in their areas of practice, they add a touch of creativity to support emerging business models and find ingenious solutions to issues encountered.
Konstantin Ewald is a Partner and Head of Digital Business at Osborne Clarke, Germany. He advises leaders in the digital media and software industry throughout Europe and the US on all matters of digital media and IT law as well as IP/technology-related transactions.
Konstantin’s practice focuses on advising on technology related matters with a particular emphasis on SaaS and PaaS cloud deployment models, complex software implementation and licensing projects, distribution agreements and white labelling strategies that safeguard IP.
He is a specialist in E- and M-commerce law, as well as data protection issues. A large part of his practice is working with clients in the digital media/video game/mobile sector. Konstantin regularly acts for major computer and mobile games developers and publishers as well as other rights owners who are licensing rights for use in interactive software products. He regularly counsels clients during the product
development phase, providing advice about how to design games/apps and other digital media products to avoid claims for infringement and to comply with privacy and youth protection regulations.
Konstantin has published the first legal handbook on mobile apps and is editor-in-chief of Germany’s leading blog about legal aspects of games www.onlinegameslaw.com.
Dr Axel Von Walter
Dr Axel von Walter is Partner at BEITEN BURKHARDT's Munich office and member of the IP/IT/Media practice group. He advises his clients on the entire media law (including copyright, broadcasting law and press law) and information law (in particular IT, tele media and telecommunications law), as well as on competition law. Dr von Walter focuses on the comprehensive advice on data protection law, including compliance issues. In addition to operative advice, Axel von Walter specialises in litigation, particularly injunctive relief.
After he studied law at the University of Munich, he was admitted to the German Bar in 2004. He has been Partner at BEITEN BURKHARDT since 2011. Before joining BEITEN BURKHARDT he had been working for other international law firms in the field of IP/IT, media and data protection law, among others, in London. His doctoral thesis was awarded the Faculty Award of the faculty of law of the University of Munich.
Dr von Walter is a lecturer for media and information law at the faculty of law at the University of Munich and he is CIPP/E certified under the IAPP certification scheme for privacy professionals.
Patrick Sweeney is one of the leading attorneys in the games industry, having served both as in-house and external counsel to a variety of companies in his career.
In his 18+ years in the games industry, Patrick has negotiated an array of game development agreement, resulting in the commercial release of more than 250 games across all distribution platforms and territories. In addition, he has represented clients with respect to the game rights for more than 50 major motion pictures and television properties, as well as negotiated numerous technology licenses and other agreements inherent to the games industry.
Prior to establishing the Interactive Entertainment Law Group in late 2013, Patrick head the Video Game practice for Reed Smith LLP and helped to grow the practice into the largest game-specific legal team in North America.
Marianna joined UKIE, the association for UK interactive entertainment, to work on policy and public affairs in August 2016. Prior to this she studied law, specialising in information technology law and intellectual property, and gained a number of experiences working in technology policy for startups, NGOs, and the European Commission. Alongside her work at Ukie she is currently studying for an MSc in Social Science of the Internet at Oxford University.
Cam Gatta is an Attorney in Microsoft’s Trademarks Team. In his current role, he supports the Artificial Intelligence group (including Cortana, Bing, and Microsoft Edge) and the Office product group. Cam is responsible for: advising the business on brand development and naming processes (including trade mark searches); multi-jurisdictional trade mark portfolio management; advice on and co-ordination of multi-jurisdictional trade mark infringement and contentious registry matters; and client counselling and training in relation to brand use and due diligence. Cam is also involved in copyright counselling within the Marketing and Consumer Legal Group and domain name policy work.
Prior to Microsoft, Cam was in private practice for over 8 years, including at boutique intellectual property firm Redd Solicitors (now Wiggin).
Lorenzo von Petersdorff
Lorenzo von Petersdorff attained his law degrees with focus on media law. After a stint into the film production and distribution industry he joined the USK in 2015 as legal counsel. The USK is an officially recognised Entertainment Software Self-Regulation Body, established by the computer games industry to act as organisation responsible for the classification of computer/video games and apps in Germany. His tasks include providing advice and supporting members of USK.online in all fields of online media (online and mobile games, social media, VOD, streaming, user generated content, …) in accordance with the Youth Media Protection State Agreement (JMStV) as well as any other legal business relevant for and within the USK.
Chief Counsel, Business, IP & Privacy. Leading Legal Team at CD PROJEKT RED, a video game developer standing behind "The Witcher 3: Wild Hunt", the most awarded video game in history. At CD PROJEKT is responsible for, inter alia, creating global strategies for IP rights protection and management, supporting development of the internal structure of the company, negotiating business contracts, as well as for a full in-game legal compliance system. Specializes in intellectual property law. Before joining CD PROJEKT Rafał was working at one of the biggest law firms in Poland.